Bachelor of Science (Honours) With Placement in Computer Games Programming
Awarded First-Class degree
Year 1:
Introduction to C++: 94% (15 credits)
Computer Ethics: 83% (15 credits)
Computer Systems: 88% (15 credits)
Game Architecture and Design: 73% (15 credits)
Introduction to Object Oriented Programming in C++: 87% (15 credits)
Computer Law and Cyber Security: 82% (15 credits)
Computer Networks: 59% (15 credits)
Game Prototype Development: 93% (15 credits)
Year 2:
Applied Mechanics: 88% (15 credits)
Object Oriented Programming in C++: 85% (15 credits)
3D Modelling: 79% (15 credits)
Mobile Games II: 92% (15 credits)
Artificial Intelligence for Simulation: 97% (15 credits)
Advanced Object Oriented Programming in C++: 86% (15 credits)
Introduction to Shaders: 71% (15 credits)
Physics Engine Programming: 82% (15 credits)
Placement Year:
Spatial Audio Artist in Residence: 75% (30 credits)
Year 3:
Advanced Game Engine Application: 78% (30 credits)
Advanced Shader Programming: 71% (30 credits)
Performant Rendering with C++: 71% (30 credits)
Game Development Project: 73% (30 credits)
Derby Business College
Customer Service Level 2 Apprenticeship
Nottingham Trent University
Certificate of Higher Education in Wildlife Conservation
Wreake Valley Community College
A-Levels:
Single Applied Science (C)
Double Applied Science (D)
English Literature and Language (D)
GCSEs:
13 GCSEs between B-E with notable subjects below:
Music (B)
English (C)
Math (C)
Science (C)


